AI Insights · Timothy · December 2022
Top 5 Third Person Games on Android in Israel Q4 2022
Discover the performance of the top 5 third-person games on Android in Israel for Q4 2022, including insights on weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 third-person games on Android in Israel demonstrated varying performance metrics in terms of weekly downloads, revenue, and active users. Let's delve into the detailed performance of each game.
PUBG MOBILE saw a significant increase in weekly revenue, starting from approximately $24.4K at the end of September and peaking at around $93.5K in the week of December 19. Weekly downloads fluctuated mildly, with a peak of 4.7K in mid-October, but saw a decline towards the end of the quarter, ending at around 3.3K. Active users showed a slight decline initially but recovered towards the end of December, reaching about 148.4K.
Stumble Guys experienced a gradual decline in weekly downloads from 20.4K in late September to 5.5K by the end of December. Revenue trends followed a similar pattern, starting at $27.1K and decreasing to around $18.4K. Weekly active users also saw a steady decline from 107.7K to 71.3K over the same period.
DRAGON BALL LEGENDS had a notable spike in weekly revenue, peaking at approximately $19.9K in the last week of December. Downloads remained relatively low, with a slight decrease from 1.4K in late September to about 706 by the end of the year. Active users remained fairly stable, hovering around 16K throughout the quarter.
Genshin Impact: Natlan Launch showed fluctuations in revenue, with notable peaks at $13.7K in late October and $15.4K in early December. Downloads remained low but steady, ranging from 426 to 608. Active users saw minor variations, maintaining an average of around 11K.
Summoners War had a relatively stable weekly revenue, peaking at around $6.6K in mid-December. Downloads were minimal, with a slight increase towards the end of the quarter, reaching up to 32. Active users showed a consistent trend, averaging around 3.2K throughout the quarter.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.